Institute for the Creative Arts |
Course Title: Bachelor of Arts (Honours) in Game Art |
Course Code: CA6-03-22 |
ECTS: 180 ECTS |
Course details |
Mode: Live Cases |
This degree programme has been developed in response to the increased demand for trained artists and designers who are able to produce visual concepts and assets for digital games. Learners will acquire grounding in essential art and design principles as well as basic knowledge in game creation using industry-standard software. They will continuously reinforce applied skills while relating relevant theories in game and visual design, storytelling, and IP development. In their final year of studies, Learners will be able to team up with students from the Interactive Digital Media programme to create functional video games. |
Dan il-programm ġie żviluppat minħabba d-domanda akbar għal artisti u disinjaturi mħarrġa li huma kapaċi jipproduċu kunċetti viżwali għal-logħob diġitali. L-istudenti se jakkwistaw ħiliet fl-arti u l-prinċipji tad-disinn, kif ukoll għarfien bażiku fil-ħolqien tal-logħob bl-użu ta’ software li jintuża fl-industrija. Huma ser isaħħu kontinwament ilħiliet applikati u jsiru jafu it-teoriji rilevanti fid-disinn tal-logħob, ir-rakkont tal-istejjer, u l-iżvilupp tal-IP. Fl-aħħar sena ta’ studji tagħhom, l-istudenti jkunu jistgħu jingħaqdu ma’ studenti mill-programm Interactive Digital Media biex joħolqu video game funzjonali. |
MQF Level: 6 |
Duration: 3 Years Full-time |
Entry requirements: MCAST Advanced Diploma in Digital Design or MCAST Advanced Diploma in Art and Design or 2 A-Level passes and 2 I-Level passes Compulsory A-Level: Art |
Other entry requirements: Applicants may be asked to sit for an Interview and/or present their Portfolio. |
Career opportunities: Digital visual artist, Storyboard artist, Texture artist, Concept artist, 3D artist, 3D rigger, 3D modeller |
Programme details: |
Download |